Welcome to our website fight fans!

We are an independent studio who are passionate about making games, and we love boxing!

 

With that in mind; we decided to bring the boxing community together to give gamers something extra-special. We are creating a deep RPG orientated simulation, whilst introducing brand new concepts into the genre.

HIGHLY DETAILED CHARACTER MODELS

Partnered with one of the world’s leading 3D Character Modelling Studios, lifelike characters and environments will bring you closer to the action than ever before.

AUTHENTICITY

eSports Boxing Club will bring real authenticity into the gaming world. Fully licensed governing bodies such as the prestigious WBC and The Ring Magazine titles featuring in the game

PHYSICS BASED COMBAT

eSports Boxing Club features real-life weight-to-limb ratios and velocity impacts. Every big power-punch can be felt, with real-time damage and staggers!

IN-GAME SCREENSHOT

IN-GAME SCREENSHOT

LICENSED ROSTER

Fully licenced fighters from around the world will feature in the game, including real cut-men, ring-announcers and commentators. We are proud to have Frank Bruno, Ricky Hatton, Johnny Nelson, Kid Galahad, Sunny Edwards, Andrew Moloney, and many more.

RPG - A BOXING SIMULATION

eSports Boxing Club will feature the deepest RPG mechanics seen in a combat based boxing game. More details to follow soon!

REAL BOXING COMMUNITY

We have Sheffield boxing legend Ryan Rhodes as our lead technical Boxing consultant. We are also involving many boxing organisations in the game, such as the BBBofC,Empire Tape, Coldwell Boxing and many more!

IN-GAME SCREENSHOT

eSports Boxing Club

The ultimate boxing experience. Game-changing concepts have been introduced to bring you a world leading boxing simulation, designed from the ground-up. eSports Boxing Club will feature a world of one punch-knockouts, a real gym network, corner management, tactics and realism.

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THE TEAM

We are an independent game studio located in Sheffield, England. We're a varied bunch with a love of video games since the days of the ZX Spectrum, experimenting with the Amiga demo scene right through to Next-Gen game development.

Our core team have experience in a variety of lead roles developing various blockbuster titles for major development studios over the last two decades. 

We are passionate about creating video games and look forward to the next chapter in our story!

©2020 Steel City Interactive Limited